

MERGE EDU addresses a combination of STEM and limited Common Core learning while also providing an alternative learning medium for students with special needs. Allowing students to preview 3D models for accuracy before sending to 3D printing.ĭoes Merge EDU address core/supplemental/special needs/extracurricular/professional development? Enabling new forms of content creation by allowing students to design 3D models in tools like Paint 3D or Tinkercad and convert them into virtual objects they can hold and share. Increasing student understanding by visualizing concepts in augmented reality. Increasing student engagement (especially STEM) through hands-on learning. Teachers can also import 3D models from object libraries like Google Poly or Remix 3D to help students visualize complex concepts. The platform provides an easy-to-use, 21st Century teaching toolbox for engaging students of all abilities in hands-on learning. This includes files from Paint 3D and Tinkercad. The new premium Object Viewer app converts 3D models and design projects into virtual objects you can hold on the MERGE Cube. Students will master STEM subjects through teacher-assigned lesson activities or independently by progressing through learning modules. Students can visualize complex 3D models, perform a simulated frog dissection, experience scientific phenomenon, and place virtual objects in the real world. The Explorer app provides standards-aligned AR and VR content to support 21st Century Learning 4Cs. The platform includes the Explorer app, a premium version of the Object Viewer app, lesson activities, and a teacher dashboard. MERGE EDU is a subscription-based AR/VR platform for STEM learning and student creation designed to work with the award-winning MERGE Cube.
